---------------------------------------------------------------------------------------------------
Version: 1.0.1
Date: 2026-10-16
  Major features:
    - Team roster button added to the top-left shortcut bar. Lists every team and its players,
      online status, and playtime on the save.
    - Team colors are now enforced. Players are automatically colored to match their team on join,
      respawn, and continuously while connected.
    - Allies are now visible to each other. Teammates get a colored name over their character, plus
      a name and dot on the map and minimap. Enemies see nothing.
  Features:
    - Saves migrating from the original Planet-PvP mod now carry over automatically. Teams, bases,
      force colors, and observers are rebuilt from the world, players keep their team assignments,
      and a roster summary is printed to chat after migration.
    - Map pins that target an enemy player or character are now removed automatically. Pinning
      enemies to track them no longer works.
  Bugfixes:
    - Fixed a multiplayer desync that kicked joining clients ("script-event-mismatch") caused by
      transient on_nth_tick registrations. Drop-zone teleports no longer register temporary tick
      handlers.
    - Fixed a crash when opening the team roster (ticks_played -> online_time).
    - Fixed a crash when an ally marker followed a character across surfaces.
    - Base registration during migration no longer spams "base established" messages.
